Southern New Hampshire University

GRA-205: Fundamentals of Design

A study guide to SNHU's GRA-205, a three-credit course on the elements and principles of design and the creative development process.

Updated October 2026 · 5 min read

GRA-205 is SNHU's Fundamentals of Design, a three-credit course listed with no prerequisites. The catalog says it examines the basic elements and principles of design and how they are used to create visual communications.

Students explore the relationship between elements and principles and how they produce effective compositions. They are also introduced to the creative development process and basic design software features as they complete creative projects.

The challenge is moving from knowing the vocabulary to using it. Anyone can name contrast or balance; the skill is applying them to a composition and explaining the choice.

Course at a Glance

ItemDetails
UniversitySouthern New Hampshire University (SNHU)
Course codeGRA-205
Credits3
PrerequisiteNone listed in the catalog
LevelUndergraduate
Work describedCreative projects using basic design software

What GRA-205 Covers

AreaExamples
Elements of designLine, shape, form, color, texture, space, value
Principles of designBalance, contrast, emphasis, rhythm, proportion, unity
CompositionArranging elements to guide the eye
Creative development processResearch, ideas, sketches, drafts, refinement
Basic design softwareFeatures needed to realize projects

Exact lists of elements and principles vary by textbook, so use the ones your course materials give.

Key Concepts Explained

Elements and Principles

Elements are the building blocks; principles are how you arrange them. Describe a composition by naming an element, the principle it supports and the effect on the viewer.

Example: "A large, bold headline in a dark color against a pale background creates strong contrast and emphasis, so the viewer reads the headline first." The sentence names elements (size, color), principles (contrast, emphasis) and an effect.

Composition and the Eye Path

Check where a viewer looks first, second and third. Alignment, grouping and white space shape this path.

The Creative Process

Good design comes from iterations: gather references, sketch several options, choose one, test it and improve it. Keep evidence of each stage.

Design Critique Checklist

QuestionWhat to look for
Where does the eye go first?Clear focal point
Is there balance?Visual weight distributed on purpose
Is text readable?Contrast, size, spacing
Is there unity?Consistent color, type and style
Does it fit the audience?Message and tone match the viewers

Typical Assignments and How to Approach Them

The catalog says students complete creative projects. Check your course page for the actual tasks; these types are common.

Task typeWhat it testsHow to approach it
Element or principle exercisesUnderstanding vocabularyShow one idea clearly per exercise
Composition projectApplying principlesSketch several layouts before building
Process documentationCreative developmentSave sketches, drafts and notes
Written rationaleExplaining choicesUse the sentence pattern from the example

Practice Exercises to Learn the Principles

Principles stick when you apply them on purpose. These short exercises need only a pencil, paper or basic software, and each takes under half an hour.

PrincipleExercise
ContrastDesign a title using only size and weight to create emphasis
BalanceArrange three shapes symmetrically, then asymmetrically, and compare
Repetition and rhythmCreate a pattern and break it once to create a focal point
ProximityGroup related items on a page and note how reading improves
HierarchyRank three text levels and test them on a friend

After each exercise, write two sentences: what you did and what effect it had on the viewer. These notes become raw material for written rationales and reflections.

Example note: "I enlarged the date and set it in bold against a quiet background. Contrast now directs attention to the date first, which suits a poster people read from a distance."

Where Students Get Stuck

Reading the Rubric for a Design Fundamentals Project

Fundamentals projects are usually judged on how well the principles are visible in your work and how well you describe them.

Typical criterionHow to meet it
Elements and principlesEvidence of intentional choices, not accidents
CompositionA clear eye path and balanced layout
ProcessSketches and iteration
Software useCompetent use of basic features
RationaleExplain choices using design vocabulary

When you write your rationale, point to specific parts of the design. "The headline contrasts with the background" is stronger than "the design looks good".

A Four-Step Pacing Plan

Spread a design project over four short steps instead of one long push. The plan below works whether you have a week or a month, and you can scale the steps to your deadline.

StepFocus
1Sketch three layouts
2Build the strongest one
3Refine hierarchy and balance
4Write the rationale and export

Leave a day between the last two steps if you can. Reading your own work after a break is the easiest way to spot gaps in logic, missing citations and instructions you forgot.

Study Tips for GRA-205

How We Help with GRA-205

Send the brief, rubric and your drafts or screenshots. We give written feedback, explain principles and help with written rationales. For reflective writing, see our reflective essay guide.

GradeEssays is independent of SNHU. Our help is a study aid; your design work must be your own and submitted under SNHU's academic integrity policy. We never take exams or access your course. Orders include free revisions within the scope of your original request and a full refund if late.

Strengthen Your GRA-205 Compositions

Share the brief and your drafts. We give feedback on composition so you can improve your own work.

Start My GRA-205 Help

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Frequently Asked Questions

How many credits is GRA-205?

Three, per SNHU's catalog.

Is there a prerequisite?

None is listed.

What does GRA-205 cover?

Elements and principles of design, composition, the creative development process and basic design software features.

Do I need design software?

The catalog mentions basic design software features; your course page names the program.

Can you design my project?

No. We give feedback and explanations.

Can you help with my written rationale?

Yes, with feedback and models.