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Western Governors University — Master of Education, Education Technology and Instructional Design

D292: Learning Experience Design Foundations II

A complete guide to WGU's D292: Learning Experience Design Foundations II — what this competency-based course covers, the performance assessment you'll submit, and where to get expert help when the task is due.

Graduate Competency-Based Course Self-Paced WGU

Learning Experience Design Foundations II carries Design Thinking into ideation and prototyping — storyboards, look-and-feel mockups, and the usability testing that validates a design before it's built.

What D292 covers

The course is the second of two foundational courses that provide the knowledge and skills learning experience designers need to create human-centered, goal-oriented learning experiences. Continuing to the third, fourth, and final phases of the Design Thinking Process, this course teaches the process and importance of ideation as well as rapid prototyping.

The course includes techniques for creating e-learning storyboards and "look and feel" mockups incorporating visual design principles and usability best practices, and introduces usability testing methods and guidelines for planning usability tests for e-learning solutions.

The D292 performance assessment

Expect a performance assessment requiring you to create a storyboard and mockup for an e-learning solution, plus a plan for usability testing it.

Key topics in D292

Writing tips for D292

Follow the task instructions and rubric line by line

WGU performance assessments for D292 are graded against a fixed rubric — every rubric line has to be visibly addressed, usually with a labeled heading that mirrors the rubric language. Skipping a rubric point because it seems minor is the single most common reason a competent submission comes back "Not Yet Competent" for revision.

Ground design decisions in a specific learner population and instructional problem

Learning Experience Design courses like D292 typically ask you to apply Design Thinking or instructional design models to a specific learner population and problem, not design in the abstract. Evaluators are checking whether your reasoning fits that concrete audience and problem, not a generic e-learning module.

Because WGU is self-paced, don't let "no deadline pressure" become no submission

There's no weekly due date forcing progress, which means procrastination costs more at WGU than at a traditional term-based school — a stalled task can quietly eat weeks of a term. Treat your own target date for each D292 assessment as a real deadline.

Stuck on your D292 task?

Our writers know WGU's competency-based format and this course's performance assessment. Get an original, properly cited paper matched to your task instructions.

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Why students seek help with D292

Candidates sometimes submit a storyboard without the usability-testing plan the course specifically requires — a complete response includes both the design artifact and a plan to validate it with real users.

How GradeEssays helps with D292

Share your instructional problem and rubric, and your writer will build both the storyboard/mockup and a genuine usability-testing plan to accompany it.

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Share your task instructions and rubric and we match you with a writer who knows this course and WGU's evaluation standards.

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Prerequisites and program context

D292 requires Learning Experience Design Foundations I (D291) as a prerequisite.

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Frequently asked questions