Southern New Hampshire University

CS-328: Embedded Systems

A study guide to SNHU's course on embedded system design: microcontrollers, assembly and higher-level languages, interfacing, transducers and supporting analog circuits.

Updated October 2026 · 5 min read

CS-328 takes Southern New Hampshire University students from software running on a computer to software controlling hardware in the physical world.

SNHU's catalog describes the course as examining key aspects of embedded system design, including microcontroller selection, assembly-language programming, the use of higher-level languages for system development, interfacing, transducers and key supporting analog circuits. It is a 3-credit undergraduate course, with CS-110 or CS-114 as the prerequisite.

Students coming from pure software often find it challenging because timing, voltage and memory limits suddenly matter, and bugs can be electrical as well as logical.

Course at a Glance

ItemDetails
UniversitySouthern New Hampshire University (SNHU)
Course codeCS-328
LevelUndergraduate, 3 credits
PrerequisiteCS-110 or CS-114
Subject areaEmbedded systems
Typical workMicrocontroller programs, design comparisons, interfacing exercises, short reports

What CS-328 Covers

TopicIn plain language
Microcontroller selectionChoosing a chip by speed, memory, power, peripherals and cost
Assembly languageProgramming close to the hardware, instruction by instruction
Higher-level languagesUsing languages such as C for most embedded development
InterfacingConnecting the microcontroller to other devices
TransducersSensors and actuators that convert between physical and electrical signals
Analog circuitsSupporting circuits such as voltage dividers, filters and amplifiers

Key Concepts Explained

Choosing a Microcontroller

Selection is a trade-off. A design brief rarely has one right answer, so justify the choice against the requirements.

Example: A battery-powered temperature logger needs very low power, an analog-to-digital converter, a few kilobytes of memory and a serial interface. A small low-power microcontroller fits better than a fast, power-hungry one, even though the faster chip has more features.

Polling Versus Interrupts

Polling checks a device repeatedly in a loop; interrupts let the hardware signal the processor when something happens. Interrupts save power and respond faster, but handlers must be short and careful with shared data.

Analog to Digital Conversion

Sensors often output a voltage. An analog-to-digital converter (ADC) turns it into a number based on its resolution and reference voltage.

Example: A 10-bit ADC with a 3.3 V reference gives values from 0 to 1023. A reading of 233 corresponds to about 233 / 1023 × 3.3 ≈ 0.75 V. For a sensor that outputs 500 mV at 0 °C plus 10 mV per °C, that is (0.75 − 0.5) / 0.01 ≈ 25 °C. The offset and scale always come from the sensor's datasheet.

Assembly and C Side by Side

Assembly shows exactly what the processor does, which helps with timing-critical code and understanding registers. C is faster to write and easier to maintain. Many systems use C for most code and assembly only where precise control is needed.

Communication Interfaces

Common serial interfaces include UART (simple, two devices), I2C (two wires, many devices with addresses) and SPI (faster, more wires). Choosing one depends on speed, distance and the number of devices.

Typical Assignments and How to Approach Them

Assignment typeWhat it testsHow to approach it
Microcontroller programControlling hardwareBuild in stages: blink, read input, then combine
Design comparisonSelection reasoningCompare options in a table against requirements
Interfacing taskConnecting devicesRead the datasheet and confirm wiring before coding

Planning Programs as State Machines

Embedded programs often run forever, reacting to inputs. A finite state machine makes that behavior explicit: the system is always in one state, and events move it to another.

Example: A thermostat with states Idle, Heating and Fault. In Idle, if temperature drops below the set point, move to Heating and switch on the heater. In Heating, if temperature reaches the set point plus a small margin, return to Idle. In any state, if the sensor reading is out of range, move to Fault and switch the heater off.

Drawing the states and transitions before coding exposes missing cases, such as what happens when a button is pressed during a fault. The margin in the example, called hysteresis, stops the heater switching on and off rapidly around the set point.

Power and Memory Constraints

Microcontrollers may have only kilobytes of memory and run on batteries. Sleep modes, interrupts and careful use of variables all matter in ways that rarely come up in desktop programming.

Where Students Get Stuck

Study Tips for CS-328

How We Help with CS-328

Send the project brief, code, wiring notes and feedback. An embedded systems tutor can explain concepts, help you debug or prepare a model design and commented code to study.

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Frequently Asked Questions

What is the prerequisite for CS-328?

SNHU lists CS-110 Fundamentals of Programming or CS-114 Intro to Software Engineering.

How many credits is CS-328?

SNHU lists it as a 3-credit undergraduate course.

Does CS-328 include assembly language?

Yes. SNHU's description includes assembly-language programming as well as higher-level languages.

Which microcontroller does the course use?

The catalog does not specify; your course materials will name the board or simulator.

What is a transducer?

A device that converts one form of energy to another, such as a sensor turning temperature into voltage or a motor turning electrical signals into motion.

Can you complete my CS-328 project for me to submit?

No. We provide tutoring and custom solutions for study; you submit your own work.